![]() Worldpainter is a Minecraft tool that provides Minetest support via a plugin. Prunes the map.sqlite file of a world and deletes blocks outside a specified range. Use image files as heightmaps and biome-maps to generate worlds. Reads GeoTiff land cover data and digital elevation models such as those provided by SRTM Generate worlds from real-world topographical data. (Technically this is a modpack, and is operated from within the game engine) Tools and commands for editing the world. written in Go.Ĭreates isometric images of already existing worlds. Play on your world and share a map of it in the Web, live. Play on your world and share a map of it in the Web, live.Ī real-time Web mapping system with POI, player, shop and item-search support. Can also view the biomes as Voronoi diagrams.Ī real-time Web mapping system. This tool just needs a world type, biome profile and seed. There is also a Minetest Mapper GUI available.Ĭreates a map of biomes without actually creating the world. Excellent work.Creates 2D map images of an already existing world. I really enjoyed your club and other maps - there is a lot of creativity and atmosphere in this mod. Using 2/16 obsidian slab walls (moreblocks saw table) and other slab options to better fit commonplace maze generators would be a good option aswell. I would also enjoy if your mod were able to generate using other algorithms, and put various types of bounding walls around the edges, and have an option that ensures it is a perfect maze with only one solution. Since this mod generates using Wilson's algorithm, we are successfully able to translate that into our project, after having difficulty finding any functioning block-based maze generators. 2) Prim's Modified (lowest weight branch approach). We went through a large list of potential algorithms to find what we thought were the best candidates for difficulty, reaching the objective estimate of 1) Kruskal's. This mod is helping me and another player create a 99x99 four-quadrant sequential algorithm maze. This is not a game I expect anyone to sink hours into, but it's a nice way to spend 15min and it speaks to the presentation possible in more restrictive Minetest experiences. Having a more polished custom solution would be really neat, and I think it would help add more replay value to this otherwise short experience. Switching camera modes kinda works, but it's a very janky and disorienting experience due to the camera clipping and lack of player model. If there's one clear improvement I'd like to see eventually, it'd be a proper 3rd-person mode where you look down at the maze. Some of the themes also have neat visual touches, like the fake reflections and particles of the club theme or the fact that the glass theme is a hell that will haunt my nightmares tonight :) ![]() I didn't see any bugs while playing, and what's there is relatively well-polished. The game has some nice touches, such as providing a soundtrack (with per-theme tracks even!) and some custom UI for picking mazes/restarting if you get stuck. ![]() And indeed, this game provides mazes just as promised! Much like with Box World 3D, I don't really feel the need to describe the game because I suspect everyone here has seen a maze before.
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